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I generally enter this floor with about 300 of each resource, science and food varies a bit depending on team composition. Major modules start becoming more rare on these levels so hopefully you got the researched minor modules that you need and a stockpile of resources!įloor 12: This is where the difficulty jumps up dramatically, primarily b/c the game probably thinks this is where you'll go all out (and you should!). It is imporant to know what enemies you are up against so that you know how freely you can build. I generally don't build my defence until I know what enemies I am up against. You will also spam skills a bit more on those floors so stocked up science will be useful to reset their cooldowns.įloors 9-11: I generally build an industry first and have an operator on it asap then proceed with exploration. This is because dust will become scarce on these levels and you'll want stocked up industry to build emergency generators if neccessary. Refer to "Know your enemy" for further info.įloors 7 and 8: I'll be trying to stock up on resources for floors 9-12. Module destroyers will target active crystals.
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If you notice there are enemies that destroy modules, do not research unless you can defend it. Around the 4th floor start being careful about protecting your science crystals. If you know your enemies won't attack major modules, then build as many resource modules as you can (unless you are close to finishing a floor). You'll rely heavily on prison prods early on but luckily these floors have plenty of dust to supply you with the rooms you need for a prison prod defense. Do realize skills increase in cost as they increase in level, a lvl 1 Shrapenilzer costs 9 science to reset but a lvl 2 Shrapenilizer will cost you 18! Refer to one of the character guides for information or my tier list. As for heroes, only level as much as you need to get the skills you want first before leveling further. I almost always have 1 operator on industry, but it is up to you to decide which resource you need most during your playthrough. If you did not start with an operator, try and recruit one ASAP. You can find out which characters have operator from the character guides. Try and leave about 30 food to try and recruit people. I will try to research as much as possible on floors 1-6 and grabbing operator ASAP with food. My general strategy when it comes to the escape pod is thus:įloors 1-6: I'll be building atleast 1 industry, 1 science, and 1 food.
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